Ecco un bel tutorial sulla modellazione procedurale 3D delle rocce in Cinema 4D, tutorial rilasciato da Pierre Magnol (aka Bright-Photon), regista, designer e animatore per 20 anni. Nel tutorial vedremo come creare pareti rocciose parametriche e procedurali in C4D dell’Antelope Canyon in ARIZONA.
3D Procedural Canyon Rocks Modeling Tutorial
Here a series of tests, inspired by Antelope Canyon in ARIZONA (usa), with the objective of creating parametric and procedural rock walls in C4D (Maxon) Render in Octane Render, color-grading in After FX, particles XParticles Renders: rndr.otoy.com Project page : bphoton.com/canyon.
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