Let’s Sculpt Eyes in ZBrush, Hossein Diba will show you how to sculpt an eye from scratch to 3D in ZBrush sculpting. 3D sculpture can be very complex in some part, especially if you are modeling the human body or...
Check this interesting resource from FX Artist Matteo Migliorini and founder of the brand “VFX’n’GO“. As you can read in the description, the author has decided to release his courses for free, Autodesk 3DS Max Particles and Autodesk Composite courses....
Dear StarWars Fan, this is a short that you can’t miss, finally, the Italian trilogy by Angelo Licata freely inspired by Star Wars comes to its conclusion with Dark Resurrection Vol.2: The Keepers of the Force a cross-media work, a...
Check this amazing OpenVDB Clouds free download with 200 Modular elements to use. These are great to build complex cloud structures, fog banks, etc quickly! these will render in any 3D application that has openVDB implemented. Most common applications are...
In this video, Quixel’s Wiktor Öhman gives an in-depth look into the thought process behind his WoW’s Orgrimmar homage. In this livestream, Quixel‘s Wiktor Öhman will be giving you an in-depth look into the creation process of the WoW Orgrimmar...
Hyper real shading tutorial in Maya for the interior of the mouth. Main focus are the teeth to get the correct feel of the material, and then shading the gum using SSS. The shader was provided by Daniel Bauer. MtoA...
Hi Guys, don’t miss this incredible character animation tutorial in Houdini, by Tim van Helsdingen (Freelance Houdini FX artist). In this Houdini Tutorial Tim shows how you can use Houdini Vellum to animate fat body for a 3D character to recreate a...
This incredible motion graphic animation is part of new season campaign for London Symphony Orchestra, is a film driven by motion capture of Sir Simon Rattle. 3D flora elements are animated in motion graphic movements driven the motion capture movements....
Do you want learn digital concept art? Design Cinema by Feng Zhu, it’s created for concept artists, working on games, feature films, consumer products, toys, television commercials and set designs. For more than 12 years, Feng Zhu has contributed to...
This is the moment of real-time rendering, Unity is at the forefront of this technology, demonstrating once again with a short film ‘The Heretic’ the real-time power of Unity’s rendering engine. Giving the opportunity to 3D artists, VFX and companies...