Knowing how to create and illuminate a scene is not easy even for the most experienced 3d artists, shaping the light in the 3d scene or in the still life of a model could be hard to do. Let’s start...
In this tutorial, Senior Technical Product Manager Raffaele Fragapane takes you through the process of turning your own custom scan, sculpt, or model into a MetaHuman using the Mesh to MetaHuman feature in the new MetaHuman Plugin for Unreal Engine....
Hey 3D Artists, let’s take a look at the winning works in the latest 3d contest promoted by Hum3D, we at 3DArt have supported the challenge as a finalist judges, and the competition is supported by the best companies in...
Once again MetaHuman Creator amazes us, this time with the inclusion of other incredible new tools for the creation and management of digital characters. This latest version introduces an exciting Mesh to MetaHuman feature, part of a new MetaHuman Plugin...
Let’s see the secrets and techniques used to make Jibaro, one of the most beautiful chapters of the third season of Love, Death + Robots by Neftlix. In this video the director Alberto Mielgo gives us a look at the...
Marvel Studios pushes the boundaries of reality – and then keeps going. With broken universes, environments wrapped in illusion and magical traps that shatter the world, the film introduces visual elements unlike anything ever seen before. To help show audiences...
If you are working on the anatomical model of a 3d character, take a look at Z-Anatomy, a new “open-source anatomy atlas” for all 3d artists. In Z-Anatomy you can manage all anatomical sections, view key parts of the human...
Do not miss this interesting tutorial on modeling in Blender, Ilir Beqiri motion designer and 3d artist, who lives and works in Tirana in Albania. Ilir shows us how to create a complex and abstract 3d model by playing with...
In this tutorial, we are going to create a vacuum wrap effect, following some very quick tips in Cinema 4D S26. We will use the new fabric simulation with its balloon effects to drop a piece of plastic and vacuum...
Released a library of BVH free motion capture data for research and personal use, released by game developer Bandai Namco. Motion capture data files recorded in Bandai Namco’s mocap studio include over 3,000 individual moves for 3D character animations. The...