Atmosphere volume in Arnold for Maya tutorial

Hi guys, here the new video released by Lee Griggs 3D artist expert in Maya and Arnold, in this video, we’ll learn how to use atmosphere volume to create a foggy city scene.

How to use Arnold atmosphere volume?

This shader simulates light scattered by a thin, uniform atmosphere. It produces shafts of light and volumetric shadows cast from geometric objects. It works with point, spot, and area lights, but not with distance or skylights. This is a scene-wide volume shader (or an atmosphere shader in Arnold terms).

Atmosphere volume in Arnold for Maya (MtoA)

Arnold user-guide:

https://docs.arnoldrenderer.com/displ…
https://docs.arnoldrenderer.com/displ…
https://docs.arnoldrenderer.com/displ...