I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
Maya 2018 has arrived! With enhancements all over including modeling, animation, and motion graphics workflows, we’ve continued to focus on helping artists work faster and more efficiently. From character creation and motion design to the creation of immersive virtual environments,...
Let see the Houdini Day at FMX 2017. Amazing presentation with Entagma and Houdini. Entagma’s Manuel & Moritz share their insights (and humor) on how to successfully combine physics, biology, VFX and design into a new approach to Motion Design using...
In this section, you can download some resources about the 3D Scan Head and all the textures including the Pre-Integrated Skin maps. Head 3D scan and textures Pre-Intergrated Skin maps The Wikihuman Project: HEAD MODEL + TEXTURE MAP ...