I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
Autodesk released Maya 2017 by removing Mental Ray as the render engine and inserting Arnold Render (recently purchased from Solid Angle) directly as Maya’s internal render engine … But there is a caveat though. Maya 2017 Arnold in Maya Currently...
In this tutorial we will see how to make the dirty glass material in Arnold Render in C4D. Kamel Khezri of Mograph Plus, has posted some excerpts from his course on developing realistic shaders in Arnold Render for Cinema 4D....
In this video Alex Cheparev shows us how to get started with photogrammetry in Reality Capture. Until now we were used to seeing models and small 3D scenes recreated using this technique, but with Reality Capture, as the video shows,...