I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
Reproducing explosions, fire and fire has always been one of the most complex elements to recreate in CG, especially for the problem of scale. Let’s take a look at this interesting tutorial by Rigel Bowen on creating a large-scale explosion,...
Let’s take a look at the incredible 3D work, created for the ACO cream spot, mastered by Important Looking Pirates, recreating the 3D model, recreating the macro of the eye, tears, wrinkles, mixing the 3D footage. Aco face Aco face...
Let’s take a look at how to improve our camera management in Maya by following these 9 tips from Daryl Obert. We will see in this tutorial how to use the hotkeys to move between the cameras in the scene,...