I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
Epic’s Jordan Walker and Zak Parrish discuss how artists crafted the look of characters in the Unreal Engine 4 “Infiltrator” real-time demonstration. This includes a brief walk through of the UE4 art pipeline and layered materials. Inside Unreal – Character...
Pierric Danjou presenta il making of di “Fire And Ice” realizzato con Softimage, ICE, Houdini, Nuke, Photoshop, Zbrush. Fire and Ice – Making Of Fire and Ice – Making Of (2013) from Pierric Danjou on Vimeo. Fire & Ice, CG render...
Condividiamo anche su 3DArt questo interessante tutorial realizzato da FxChannelHouse, dove viene spiegato come realizzare uno strappo di un oggetto Cloth in C4D. C4D Tutorial: strappare un tessuto Coth TEAR tutorial CINEMA 4D – (HOW TO TEAR CLOTH WITH PERFECT DETAIL...