I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
AI-Powered Facial Capture and a First-of-its-Kind CG Body Manipulation Tool Used to Create the ‘She-Hulk: Attorney at Law” Title Character, Along With a Droid Named K.E.V.I.N. To help bring Marvel Studios’ latest superhero to life in She-Hulk: Attorney at Law, Oscar-winning VFX...
The new Cloth Engine in Cinema 4D 2023 is much better than the previous versions and opens a whole new level of possibilities to create advanced simulations in Cinema 4D if you don’t know how to use Houdini and Vellum....
After Effects is the reference software for every motion designer, its main strength is to have the support of a very wide choice of plugins. But for years After Effects users have been waiting for some of the changes that...