I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
As we’ve seen in other tutorials, Cinema 4D 2023‘s new simulation engine is truly amazing, taking its softbody simulation system to the next level. As for the new Cinema 4D 2023 I personally am not very happy, as a paying...
In this video tutorial, we’re going to look at setting up an interactive cloth simulation, we’ll learn all the steps that you need to do to make it work, and we take a look at a method for working with...
Cinema 4D S26 introduced a unified simulation framework for Cloth and Splines and has already changed the game for fabric simulation. The solver is much faster, easier to use, and capable of producing incredible results. With the new Unified Simulation...