I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
Blender is becoming more and more depopulated among new artists approaching the world of 3D, becoming one of the most used 3d software in the sector, thanks to Blender’s 3d tools accessible through the open-source use of the software, downloadable...
In this tutorial, we are going to simulate the movement of grass that moves in the wind. Let’s see in this tutorial how to create grass or hair in Houdini, creating an optimal setup for animation using noise and CHOP,...
Knowing how to create and illuminate a scene is not easy even for the most experienced 3d artists, shaping the light in the 3d scene or in the still life of a model could be hard to do. Let’s start...