I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
[highlight_custom]01 Imposta il lavoro[/highlight_custom]: Quando si texturizza con MARI, è spesso un’ottima idea inserire i colori ed i pennelli che...
Tears of Steel “was crowd-funded by open-source Blender 3D users, the goal was to improve and test a complete pipeline. Making a compelling science fiction film in Amsterdam, the Netherlands. The film itself, and all material has been released under...
[highlight_custom]SPOT[/highlight_custom]: Invito per la mostra MADE / FUTURE SELF [highlight_custom]Design / Storytelling [/highlight_custom]: Polynoid Commisionata dall’agenzia Dirk & Philip per...
In questo tutorial, Chris mostra come impostare e utilizzare la nuova funzione aerodinamica in Cinema 4D R14. Chris mostra diversi modi per configurare e utilizzare Aerodinamica, per realizzare pale degli elicotteri, palloni volanti e piegare la carta. Tutorial: Aerodynamics in...
from 3D World by 3D World: Benjamin Walsh rivela come Method Studios ha creato un teaser degna del grande schermo per il videogioco Halo 4 prossimo all’uscita. Da TwoFifteen agenzia e società di produzione MJZ, introduce la trama alla...
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