I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
Hi guys, as you know we are exploring the NFT world more closely, today we are going through a project we did with an Italian director based in London Sebastiano Pupino, we will go through this project and see how...
Today we see how to import the facial expressions of a character made in Maya using the blend shapes or morph targets technique in Unreal Engine. BlendShape, is widely used by 3d artists for facial expressions ready for animation, used...
Let’s see how the world of OOH advertising is changing, using new 3D technologies, digital artists have access to incredible tools with the Unreal Engine, which allows them to work in 3D scenes in real-time. In this video, we see...