I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
Don’t miss this new tutorial by 3d artist Armin Lotfi, on how to generate a frozen crystallization effect in Houdini. In this tutorial we will see how to set icicles on your 3d geometry, creating some examples of materials, through...
3D Artists, let’s start the week with this new tutorial, on how to create simple and beautiful materials with the Principled shader in Blender. In this video, we will take a shoe model made from the past tutorial “Concept Shoe...
Let’s check out the new features of Subsurface Scattering, Raytraced Translucency, Caustics and more, in the new and improved Path Tracer renderer in Unreal Engine 4.27. Why use Path Tracer renderer? The Path Tracer is similar to other offline renderers...