I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
Hi guys, today we will see how to create an amazing morph, creating a cellular style topology in 3d, we will work on different techniques to manage the mesh style in Cinema 4D, and create different materials and rendering styles...
Let’s go see the new tutorial released by Lee Griggs, we will see how to recreate topographic lines using the displacement effect in Maya using Arnold render. How to create a topographic displacement effect in 3d? This tutorial shows how...
Hey Blenderians don’t miss this tutorial about how to concept and model shoes in 3d using Blender, a tutorial released by Derek Elliott. This tutorial is perfect for all those who want to model a shoe, but do not know...