I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
We are sharing on 3DArt, this amazing UE4 Hatching Shader style demo video by Agape Paul Marundan, on the scene of the film Spirited Away from Studio Ghibli, in a test, we will see the video of a hatch shader...
Hi 3D Artists, let’s start this week with the Arnold (MtoA) tips by the Autodesk Maya and Arnold expert and guru Lee Griggs. In this tutorial, we’ll learn how to use lip_geo shader in Arnold (MtoA). How to use Clip...
Hi VFX Artists, today we share this new tutorial about how to create a simple parallax effect in digital compositing / VFX in Nuke tutorial. In this tutorial, we’ll learn an easy parallax technique. Nuke tutorial shared by Compositing Academy....