I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
In this tutorial, we’ll learn how to render a poly mesh as a volume and displace, using a texture map in Arnold Renderer to create an abstract material rendered. Using polymesh to volume we will have abstract creative variants of...
Happy Friday 3D e VFX Artists, today I want to speak to you about the new video that appeared on the web a few days ago, which shows how to achieve real-time rotoscoping using the power of Machine Learning. How...
Hi guys, today we’ll learn how to create the hair and fur grooming effect in Houdini, in this video tutorial released by Vladyslav Lavrenov. This video will cover the general workflow, it is important that the scene and polygon structure...