I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
Hi Guys, today we’ll learn some tricks to improve the Depth of Field Quality (DoF) in our cinematic scene in Unreal Engine, in this tutorial by William Faucher. Depth of field (DoF), is the distance between the closest and farthest...
Knitting in 3d animation is one of the most and complicated animations used in motion design commercials, of major brands such as Nike and Adidas. Knitting growing effect can have some pretty complicated setups… Knitting growing effect can have some...
Hi 3DArtists, don’t miss this amazing tutorial, today we’ll learn how to create volumetric clouds using Bifrost in Maya, a tutorial released by Bruce Lee (LOL). How to create Clouds in Maya using Bifrost field system? I think this is...