I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
Let’s start the week with this tutorial, we will learn how to create a water droplet material in Unreal 4.26, we’ll use a shader network in Unreal to create the wine bottle material. How to make a water droplet in...
Hi guys, today we are sharing this super simple technique of making textures grow on 3D surfaces, a tutorial shared by New Plastic. In this Cinema 4D tutorial, we’ll learn how to make a material texture grow on top of...
In this video released by the Cascadeur team, we’ll see how to use Cascadeur to animate the character animation movements in zero gravity. Cascadeur takes into account the laws of physics of the place where you put your character. So,...