I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
Let’s learn how to create the Noodles spaghetti simulation using the very powerful Particle system of Houdini, tutorial shared by Chetal Gazdar. How to create Noodle Simulation using Particle System in Houdini? In this tutorial, Gazdar going to show you...
Unreal Engine 4.26 continues to extend your ability to create believable real-time worlds and characters with production-ready strand-based Hair and...
We are sharing a resource shared some time ago, but always useful for creating 3d forests in your scenes shared by Midge Sinnaeve, on mantissa.xyz, he has released five free models of fir trees in FBX and Blender format, with...
In this tutorial, you’ll learn how to create an abstract mograph animation using procedural animation in Blender 2.9 using f-curve modifiers, you’ll use Blender graph to create procedural animation, tutorial by Blender Tutor. How to create a Procedural Mograph Animation in...