I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
An Incredible Real-Time Facial Animation is Coming, Epic Games has acquired Hyprsense, a leading developer of real-time facial animation technology,...
In this C4D Quick Tip, Jonas Pilz shows how to output multiple objects to the scene using Scene Nodes (Tech Preview), by using the Children Operator node in Cinema 4D tutorial. How to output multiple objects using Scene Nodes in...
Virtual production is where the physical and digital worlds meet, is the ability to mix live footage with the computer graphics in real-time, and to make decisions on set about the VFX and animation in real-time. What is virtual production and why is...
Hi guys, here another cool tutorial, how to use vellum, released from Nick Medukha. Today we will learn how to work with vellum simulation inside Houdini. Vellum uses a Position-Based Dynamics approach to cloth, hair, grains, and softbody objects in...