I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
In this lesson, you will learn how to easily apply volume fog to your environments in Redshift in Cinema 4D. Tutorial by Joe Lawrence from The You and Me Academy shows how to create volume fog with Redshift in Cinema...
Let’s see this new tutorial released by Corona’s Team, how to manage the Multi Shader in Corona Renderer. The video is an in-depth analysis of the work with the Multi Shader, working on the functions of each attribute. Let’s see how...
This is an incredible Nuke Gizmo to use in your scene: Simple Subsurface Scattering lets you create a faux, heavily stylized, translucency/subsurface scattering look on your geometry inside of Nuke. You can manage Subsurface Scattering and Translucency directly by managing...