I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
ZBrush 2021 introduces a Dynamics system along with Controlled Cloth Sculpting and a revisiting of Dynamic Subdivision feature. The ZBrush engine itself has also been enhanced, finding ways to improve performance across the board. You will find that ZBrush 2021...
Hi guys, today we’re going to take a look at how to create a realistic looking forest fire in VFX compositing using After Effects. In the video tutorial we’ll see how to track the original forest scene, adding flames to...
Let’s start to simulate a Smoke in Houdini in this basic introduction tutorial, released by Rohan Dalvi, he covers the basics knowledge to setting up a smoke simulation in Side FX Houdini. Now to create a simple smoke simulation in...