I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
Hello guys, today we’ll see how to get transparency in the rendering in Blender, in this new tutorial released by Blender Made Easy. In this video tutorial, we will be learning how to render fire with transparency in Blender 2.8!...
Here a nice tutorial about 3D Procedural Modeling of Rocks in Cinema 4D, tutorial by Pierre Magnol (aka Bright-Photon) director, designer and animator for 20 years. In the tutorial we’ll see how to create a parametric and procedural rock walls...
Here is a free VDB high altitude cloud, created for large aerials views 3 voxel size resolutions 0.5/0.75/1. Here, you can download a free volumetric cloud in VDB format, to use in software like Houdini, 3dsMax, Maya, Cinema 4D, and Blender...