I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
This is part one of a two part tutorial series, Paul’ll share he tips on how he has created a Stylized Doughnut in 3D using C4D, Zbrush and Octane. How to create a Doughnut in 3D? Paul share six stage...
VFX Artists, in this video, we’ll see how to create a Gizmo in Nuke, extract a few controllers and create a QCNode in Nuke, tutorial by Keep Calm I’m in VFX. How to create a Gizmo in Nuke? It’s very...
Today we are sharing this interesting tutorial about Maya nCloth technique and Procedural Shading in Maya & Arnold Renderer, tutorial shared by Amar Shinde (Reimagine Fx) . How to create wrinkled cloth in Maya? In the first part of the...