I am a Digital Artist, 3D Artist & Digital Compositing, and I live in London. For over 10 years, I have alternated my freelance work with that of teaching.
With 3DArt.it I want to create a collection and resource point of view and tutorials, useful for all CG Artists and creatives who want to have a 360 ° view on 3D, VFX and Motion Design.
In this lesson by Simon Verstraete, you will learn how to create a procedural Sci Fi Crate Generator in Houdini that can be used to create custom props for game engines such as Unity and Unreal. In this video, you...
Hi Guys, check those tutorials by Maximilian Schönherr, he is showing us the basics of working with VDB clouds in Maya Bifrost. How to work with VDB clouds in Maya Bifrost? The Bifrost Graph editor, sometimes connotated as Bifröst 2.0,...
Hi Guys, today want to speak about Cascadeur an amazing tool for animation. Cascadeur is a software for creating character animation without motion capture, using a physics-based approach, it allows for creating expressive and realistic animations for movies and video...