Gill is a Designer, creative and an animator with over 6 years of experience in the field. Although he currently aim to focus more on the elements of design and preproduction he can also boast solid foundation in modeling animation and compositing due to the fact during the course of his professional development he worked in small teams or as a solo artist.
In this way he gained proficient knowledge in Cinema 4D, After effects and
Adobe Creative Suite developing a simple, rapid and flexible work-flow
method of execution.
Jonathan Winbush shows how you can use the latest Redshift along with C4D’s Matrix object to get better scattering results. The creation and rendering of the environment is all in the ability to spread the elements properly within our scene....