In this video released by the Cascadeur team, we’ll see how to use Cascadeur to animate the character animation movements in zero gravity.
Cascadeur takes into account the laws of physics of the place where you put your character. So, it could also be space, in this video, they show us how your character will behave moving, turning around in zero gravity, putting him in a spatial situation.
How to create rigging character movements in zero gravity?
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