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How to realize the texture of a face with 3ds Max

In this tutorial, created by 3D artist Mike Bauer, the quickest way to get a realistic image of a face is shown. Through the use of simple and effective techniques, it will be possible to transform a low quality model into a human face ready to be used in videogames or for personal projects. In the video tutorial we will talk about UVW mapping, Unwrap and the basic principles for the texture of the face.

Texture in 3ds Max by Mike Bauer

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