Creating a Sci-Fi City in Nuke and V-Ray

Shahin Toosi presents a 4 parts free video tutorial on Creating a Sci-Fi City with V-Ray For Nuke. Go over all the process from Layout, Lightning, Shaders, Texture, Look Dev & more, take the Chance to explain some basic steps to keep the render fast with V-ray Proxy, using V-rayDirt and Ambient light to fake GI, Some basic idea to build Lighting Gizmos using Pworld and Nworld, Light Blockers with Card and Roto node.

V-Ray For NUKE: SciFi City: Layout And Lighting Part 1

Part 1 is a overview of Setting up the Basic setup for V-ray nuke for lighting.


V-Ray For NUKE: SciFi City: Layout And Lighting Part 2

Part 2 is a overview of Setting up the Basic setup Holdout and Deep Renders in V-ray Nuke .
You can learn some basic steps to Holdout out Geo and Sculpting the holdout using Roto shapes and getting V-ray For nuke to Render Deep.


V-Ray For NUKE: SciFi City: Shader assignment, Look development, Textures and Materials Part 1

Part 1 is a overview of Setting up the Basic Of Shader assignment inside of nuke Through apply material with procedural shader assignment and override of Shader.


V-Ray For NUKE: SciFi City: Shader assignment, Look development, Textures and Materials Part 2

Part 1 is a overview of Nuke and V-ray textures and what are they, DMP work Flow with Tex-layer, Vrscene Node and how to take you assets with Shader and textures form MODO, Maya and MAX straight to nuke with no conversion.

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