We are sharing this valuable resource on 3DArt, a must-have for all 3D artists working in Maya: the Viewport 2.0 Simple Cel Shader Tool, a custom shader for Maya with dynamic lighting and shadows. The Maya Viewport Cel Shading Tool was created by Martin Chang.
What is the Maya Viewport Cel Shading Tool?
My simple Maya viewport cel shading tool is released! It automatically finds materials to switch to cel shaded versions, and is easy to adjust
There is also a guide included along with tips on how to use it
Link below pic.twitter.com/uBZ1OBHG7B
— Martin (@TuxedoPato) February 11, 2025
This asset is designed to simplify shader creation in Maya Viewport 2.0, offering a fast and intuitive setup. It’s perfect for:
- Playblast and pre-visualization with a stylized look
- Automatic detection of materials applied to meshes
- Quick adjustments for colors, shadow intensity, and other settings
- Seamless compatibility with dynamic lighting and shadows, for an even more realistic result
Compatibility & Download
The tool supports Lambert, Blinn, and Phong materials only, ensuring optimal performance in Maya. Additionally, Martin Chang has released a detailed guide to help you get the most out of this tool.