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Exporting your MetaHuman to Maya

MetaHumane creator is a tool that has changed the character creation process in 3d, a very powerful tool released by Epic Games for 3d characters creations, with facial and rig management controls.

Today we are going to see what are the processes to create and manage a complete rig of a character with MetaHuman Creator, a video made by Riham Toulan, Senior Technical Animator of the MetaHumans team at Epic Games.

In the video, we will see how to manage the 3d characters in a few steps, for those who work on scenes in Unreal Engine for the creation of video games,
creating high-fidelity digital human beings in minutes.

In this video, we’ll take a closer look at the MetaHuman rigs in Maya and Unreal Engine, including how you can customize and create character variations to meet the needs of your project.

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