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Face Topology with Maya Quad Draw Tutorial

In this tutorial Matt McIver will show you how to create a correct 3d topology from ZBrush model in Maya using quad draw. A correct 3d topology is important for the animation process, let’s see how you can create a good face topology using Maya and Zbrush.

Let’s see how to create a correct topology from a sculpt in Zbrush to Maya’s Quad Draw.

Face Topology with Maya Quad Draw Tutorial

 

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