In this tutorial, we are going to see RealityCapture in action to create facial scans to be used in MetaHuman with the Mesh tool. RealityCapture is a great photogrammetry tool for Windows that allows you to create ultra-realistic 3D models from a series of images and/or laser scans.
RealityCapture is Epic Games’ cutting-edge photogrammetry software solution that is changing the industry. Great to use for making VR scenes, textured 3D meshes, orthographic projections, georeferenced maps, and much more from images and/or laser scans in a fully automatic way.
With RealityCapture and UnrealEngine, you can create a highly detailed and customized MetaHuman face using the Mesh tool.
- 0:20 process of scanning
- 05:05 processing in RealityCapture
- 10:55 importing to Unreal Engine 5
- 14:15 creating your avatar with MetaHuman plugin
- Download RealityCapture (PPI) for FREE here: shorturl.at/ayDJX
- Try it yourself with free sample datasets: RealityCapture Free datasets
- Find out how in our Mesh to MetaHuman tutorial here: Mesh to MetaHuman
- Learn more about the MetaHuman plugin: /mesh-to-metahuman-tutorial/