In recent years, the field of digital character animation has seen remarkable progress, pushing the boundaries of what is possible in creating realistic and lifelike virtual characters. One of the latest revolutionary developments in this field is MetaHuman Animator, an incredible tool that is transforming digital character animation.
How to Use MetaHuman Animator tutorial
Producing facial animations for your digital human in just minutes.
By analyzing and transmitting actor tracking data and facial expressions onto 3D models in real-time, a realistic result is achieved in no time. Developed by the Epic Games team, making this technology accessible to everyone, MetaHuman Animator is a cutting-edge software tool that is revolutionizing the way animators bring digital characters to life.
With MetaHuman Animator, you can capture an actor’s performance and turn it into a facial animation in just minutes, using only an iPhone and a PC.
MetaHuman Animator empowers animators by providing them with a comprehensive set of tools and features that streamline the animation process. With its intuitive interface and powerful capabilities, animators can bring their creative visions to life by working closely with the actor in real-time, with ease and efficiency.
Blue Dot: A 3Lateral Showcase of MetaHuman Animator
Blue Dot, is a short film created by the Epic Games’ 3Lateral team in collaboration with local Serbian artists.
Whether it’s for video games, films, virtual reality experiences, or any other digital medium, MetaHuman Animator allows animators to create characters that captivate audiences and convey emotions in an extraordinarily realistic manner.
One of the standout features of MetaHuman Animator is its ability to generate realistic facial expressions, closely resembling real human expressions and movements. This level of realism enables animators to create characters that resonate with viewers on a deeply emotional level, immersing them in the narrative and enhancing the overall storytelling experience, all with a significantly low production budget that was only accessible to large studios until a few years ago.
Aaron Sims Creative and Ivan Šijak on Using MetaHuman Animator
Aaron Sims Creative and director of photography Ivan Šijak explaining the benefits of MetaHuman Animator for facial animation.
MetaHuman Animator seamlessly integrates with other industry-standard software tools commonly used in the animation pipeline. Whether it’s Maya, Blender, or Unreal Engine, animators can easily export their characters from Unreal Engine, enabling a smooth and efficient workflow. This interoperability ensures that animators can leverage their existing skills and workflows while benefiting from the unique features offered by MetaHuman Animator in Unreal Engine 5.
With MetaHuman Animator, the possibilities for creating captivating and emotionally engaging digital characters are truly limitless, all with just the use of an iPhone and a PC. Whether you’re an experienced professional or a budding animator, this revolutionary software is set to redefine the way we bring virtual characters to life.