3D Artists, let’s start the week with this new tutorial, on how to create simple and beautiful materials with the Principled shader in Blender. In this video, we will take a shoe model made from the past tutorial “Concept Shoe Modeling in Blender“, a tutorial where we saw how to model a shoe, a tutorial released by Derek Elliott.

How to create materials with the Principled shader in Blender?

In this tutorial, we’ll be creating all kinds of different materials, teaching you some tips on how to get the most out of the Principled shader in Blender. This video tutorial covers topics such as clear materials, rubbery materials, subsurface dispersion materials (SSS), procedural fabrics, rubbers, and more.

Principled shader in Blender tutorial

In addition to some of the more advanced topics at the beginning of this tutorial, we also cover the basics of setup to create your materials in a fun and easy to understand way.

00:00:00 – Introduction
00:01:08 – Teaser/Lesson 1
00:01:59 – Object Setup
00:05:41 – Interface Setup
00:09:25 – Color
00:10:44 – Roughness
00:12:01 – Specular
00:13:09 – Metallic
00:15:31 – Sheen
00:16:32 – Clearcoat
00:19:18 – Lighting
00:33:31 – Bump
00:50:36 – Transmission
01:00:15 – Subsurface
01:06:08 – Eevee Considerations
01:08:39 – Procedural Gradient
01:13:34 – Procedural Speckle
01:17:58 – Procedural Camo
01:21:18 – Quick Image Unwrapping
01:24:51 – Basic UV Unwrapping
01:29:11 – Intermediate UV + Advanced Procedural
01:38:07 – Wrap Up + Part 2 Teaser