We recommend this interesting resource for all animators, Ready-made rigs, designed to be used to learn animation principles, useful for making advanced animations of body movements, resource by Ugur Ulvi Yetiskin.
“Ultimate Bony” il Sistema di ossatura del corpo, pronto per essere animato!
BONE SYSTEM ready for Rigging, for ADVANCED BODY MECHANICS ANIMATION.
CHARACTERISTICS:
– Base body editable.
– Split layers and body section, with controls for easy animations.
– Fully scalable.
– Simple to animate and easy to control.
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“Ultimate Bony” il Sistema di ossatura del corpo, pronto per essere animato!
SISTEMA OSSEO pronto per il Rigging, per ANIMAZIONE AVANZATE DELLA MECCANICA DEL CORPO.
CARATTERISTICHE:
– Corpo base modificabile.
– Livelli e sezione del corpo divisi, con controlli per animazioni semplici.
– Totalmente scalabile.
– Semplice da animare e facile da controllare.
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“ULTIMATE WALKER” IS READY TO ANIMATE FOR YOUR BASIC ANIMATION EXERCISES.
CHARACTERISTICS:
– Base body editable.
– Controls Foot pivot, knee on / off, roll, leg twist, heel twist, twist controls.
– Split layers and body section, with controls for easy animations.
– Fully scalable.
– Simple to animate and easy to control.
“ULTIMATE BALL” IS READY TO BE ANIMATED.
CHARACTERISTICS:
– 11 different types of ball.
– Fully scalable.
– Toggle ball with all controls.
– Easy to animate with simplified controls.
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“ULTIMATE PENDULUM” IS READY TO BE ANIMATED FOR YOUR EVERY EXERCISE
CARATTERISTICHE:
– It has 3 different types of pendulum: Basic, Mace, Ufo
– Fully scalable.
– Easy to animate with simplified controls.
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“ULTIMATE TAILED” IS READY TO BE ANIMATED.
CHARACTERISTICS:
– It has 3 different kinds of tail types: Bascia, Fox, Beaver.
– Fully scalable for all types.
– Toggle model with all controls.
– Queue On/Off.
– Easy to animate with simplified controls.
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“PICTOPLASMA” Soul with style
CHARACTERISTICS:
– Base body editable.
– Split layers and body sections, with controls for easy animations.
-Head and body with UV map, symmetrical where to paint your style.
– Fully scalable.
– Simple to animate and easy to control.