LookdevX in Autodesk Maya Dive into the future of VFX with industry expert Arvid Schneider as he reveals the groundbreaking LookdevX and... Read More
Stylizing Shading and Lighting in Substance to Maya Hey 3D Artists, let’s start the week with this shading and lighting tutorial series, in Substance to Maya.... Read More
New features in Arnold 6.2 Autodesk has released Arnold 6.2, the latest version of the VFX-industry-standard production renderer, adding a new Light Mixer... Read More
Cinematic Lighting Techniques using Arnold and Maya 2020 In this tutorial you will learn basic lighting tips and tricks to achieve more realistic light setups in... Read More
Flamethrower simulation using Houdini 18 and Arnold Learn how to use Houdini 18 sparse solver simulation tools to create a realistic and explosive looking flamethrower... Read More