3D Doughnut in ZBrush and C4D This is part one of a two part tutorial series, Paul’ll share he tips on how he has... Read More
DISPLACEMENTS FROM ZBRUSH TO ARNOLD In this ZBrush to Arnold tutorial in Maya 2018, Henning Sanden and Morten Jaeger cover the entire workflow of... Read More
Come realizzare la postura di un personaggio in zbrush? Condividiamo anche su 3DArt questo video tutorial, interessante su come gestire le posture di un character, FlippedNormals.com Morten... Read More
Rafael Grassetti talks about his work Rafael Grassetti, Sony Computer Entertainment’s Character Modeling Supervisor, talks about his work with ZBrush in this new video... Read More
Tutorial: da ZBRUSH a RENDERMAN Just a quick walkthrough of the workflow for exporting vector displacement maps from zBrush then hooking them up... Read More