How to swap clones procedurally based on weights Check out this new quick tip tutorial by Jonas Pilz that shows us managing the sorting of clones... Read More
How to Export Zbrush Displacement In this tutorial, Nexttut shows us a quick overview of the workflow between Zbrush & Arnold in exporting... Read More
DaVinci Resolve 17 Advanced Color Training Let’s discover the advanced functions of color management in DaVinci Resolve 17. In this training you will learn... Read More
Cinema 4D to Substance Painter and Octane Pipeline In this tutorial, Polygon Pen shows how to prepare your low and high poly meshes in Cinema 4D... Read More
How to create Vellum Attraction in Houdini In this tutorial we are going to create an abstract simulation in 3d animation, using the Vellum Attract... Read More
MiniTool MovieMaker Free Today we are going to talk about a very useful tool for all content creators, MiniTool MovieMaker, which... Read More
Rigid Body Simulation RBD in Houdini Let’s take a look at this new tutorial released by Nick Medukha which shows us how to create... Read More
Hair from Maya to Unreal Engine In this tutorial, we will learn how to create realistic hair in Unreal Engine 5. In this new... Read More
How to create a realistic shader in Redshift In this video, we learn how to approach creating some of the fundamental shaders including, plastic, parquet or... Read More
Houdini Particles to Unreal 5 Tutorial Houdini has now become one of the most loved 3d software by 3d artists who work on procedural... Read More