Hey Blenderians, here is part TWO of the shoe mapping modeling tutorial series in Blender, also here you can see part ONE: how to create materials with the Principled shader in Blender.
In this video by Derek Elliott, we take the model created in the first part and apply a variety of different procedural materials to build out a unique look.
Texturing a Shoe in Blender Tutorial
In this video, we cover several procedural textures, easy UV unwrapping methods, lighting, and more.
How to apply label texture in Blender?
This tutorial follows a slightly faster pace than the previous materials video. If you’re looking for a more broad, beginner-level introduction to shading with the Principled shader then check that one out!
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