Pilz Jonas has shared a video of the Cinema 4D Channel, this video shows us how we can work with archives of Substance Shader in Cinema 4D. After the release of the new version of Cinema 4D R18, Maxon gives us the possibility to import archives present in substance natively directly in C4D.
Using substance in C4D will make it easier workflow, facilitating the work of artists, import and use of materials in their scenes of C4D, directly from the Substance store, or other library. Incredible, the capacity to manage the asset manager of the shader directly in C4D, by adjusting the values in the Attributes Manager.