Let’s go see the new tutorial released by Lee Griggs, we will see how to recreate topographic lines using the displacement effect in Maya using Arnold render.
How to create a topographic displacement effect in 3d?
This tutorial shows how to create a topographic effect using the noise shader in Arnold render shaders in Autodesk Maya, creating a displacement effect of topographic lines from the plane.
Create a topographic effect using the noise shader in Arnold
Here more info about displacement in Maya: