Rafael Grassetti talks about his work Emanuele Serra 11 years ago Rafael Grassetti, Sony Computer Entertainment’s Character Modeling Supervisor, talks about his work with ZBrush in this new video from Pixologic. ZBrush UGM Recap: Rafael Grassetti ZBrush 4R7 plus sharing with KeyShotDateThursday January 29th, 2015In relation to3DArt NewsMaking of Drunk AliensDateWednesday May 8th, 2013In relation to3DArt NewsStylized Palm Tree with Maya, Zbrush, and Substance PainterDateMonday November 16th, 2020In relation to3DArt News