Risorsa molto interessante per tutti coloro che lavorano e studiano nel campo della motion graphic.
Sean Kothe ci condivide questo fantastico tutorial dove ci mostra come realizzare una composizione in motion graphic, animando un character in Low poly in Cinema 4D applicandogli i dati di motion capture BVH files, e poi ci spiega come interagire con il particellare, andando a interaggire con After Effects e utilizzare il tool di animazione particellare di Plexus.
Final
Star Power Ident from Sean Kothe on Vimeo.
Tutorial Part 1: Cinema 4D
Create a 3D particle world with Plexus Tutorial Part 1: Cinema 4D
Chapters 1
00:27 Motion Capture and BVH files
01:39 BVH Import to C4D
02:07 Creating Geometry for your joints
03:54 Binding the geometry to your joints
4:36 Export OBJ sequence and Compositing File for After Effects
5:08 Building the “Streak”
06:04 Thinking Particles Setup
11:43 Adding Geometry to the Thinking Particles
12:35 Export OBJ sequence and Compositing File for After Effects
13:07 Floor Geometry
13:26 Outro
Tutorial Part 2: After Effects
Create a 3D particle world with Plexus Tutorial Part 2: After Effects
Chapters 2
00:14 Getting Started in After Effects
00:25 Getting Started with Plexus
00:38 Linking OBJ Sequence
01:13 Importing Compositing Data
02:07 Adding Plexus Triangulation
03:13 Plexus Color Map
07:49 The Floor
11:14 The “Streak”
12:30 Linking OBJ Sequence
14:54 Creating the Reflection
16:22 Outro
Tools Used
Plexus
Cinema 4D