Ehi VFX artists, non perdetevi questo nuovo workshop, Nuke CG e compositing DEEP. In questo seminario di Foundry NukeX, il regista e supervisore degli effetti visivi Hugo Guerra (Hugo’s Desk), comporrà in Nuke in digital compositing una ripresa in computer grafica utilizzando i rendering DEEP e l’ultimo Crowd Stock Footage di ActionVFX.
Tratteremo argomenti come ACES, DEEP, compositing CG, integrazione live-action, conforming e finish nel Nuke Studio di Foundry.
Questo evento è offerto da Foundry, ActionVFX e Fox RenderFarm. CG creato da Sajeel Shukla (AKA CG RockStar).
Nuke CG and DEEP compositing workshop
00:00:00 | Intro
00:06:10 | Stream starts
00:17:45 | Presenting all the render AOVs
00:32:12 | Showcasing my Crowd replication setup on uke’s particle system
00:38:53 | Rebuild the shader in Nuke
01:00:24 | Break
01:06:00 | Rebuild the shader in Nuke
01:09:10 | DEEP passes
01:15:00 | DEEP Sample and Crop
01:29:48 | Particle system in Nuke for the crowd
01:43:00 | Compositing the crowd with DEEP
02:09:40 | Depth of field with DEEP and PGBokeh
02:18:48 | Giveaways from ActionVFX and Hugo’s Desk
02:32:50 | Questions from the chat and Wrap up
Guarda la pipeline Maya e Redshift di CGRockstar qui, qui lo speed run, scene del processo di creazione della CGI.
RaceTrack SpeedRun pt.1 made for Hugo’s desk