Cinematic Lighting Techniques using Arnold and Maya 2020 In questo tutorial vedremo alcuni suggerimenti e trucchi per creare un’illuminazione cinematografica realistica in Autodesk Maya 2020 e... Read More
Flamethrower simulation using Houdini 18 and Arnold Learn how to use Houdini 18 sparse solver simulation tools to create a realistic and explosive looking flamethrower... Read More