VIEW Conference giunta alla sua quattordicesima edizione, anche questo anno non si smentisce, proponendo un programma ricco e “gustoso” per tutti gli appassionati di Computer Graphics ed Effetti Speciali.
VIEW Conference | 14TH INTERNATIONAL COMPUTER GRAPHICS CONFERENCE
dal 14 al 18 Oct 2013 Torino Incontra, Via Nino Costa 8
http://viewconference.it
>>> Qui il Programma completo della View 2013
Roger Guyett
ILM Visual Effects Supervisor / Second Unit Director
INTO DARKNESS: SHEDDING LIGHT ON THE VISUAL EFFECTS OF STAR TREK
Peter Muyzers
Vfx supervisor – Image-Engine
ELYSIUM
Marco Carboni
Crowd Lead Technical Director, MPC
HOW MPC BUILT A ZOMBIE APOCALYPSE FOR WORLD WAR Z
Erik Nash
Visual Effects Supervisor, Digital Domain
THE VISUAL EFFECTS OF IRON MAN 3
Sandra Karpman
Technical Director – Pixar Animation Studios
THE SECRET CAMERA RULES OF PIXAR
Parag Havaldar
Software Architect – Sony Imageworks
USE OF NATIVE STEREOSCOPY IN MOVIE PRODUCTIONS
Jon Karafin
Director of Production Technology, RealD
STATE-OF-THE-ART STEREOSCOPIC VFX: CHANGING PERCEPTIONS OF STEREOSCOPY
Troy Saliba
Supervising Animator Sony Pictures Imageworks
OZ THE GREAT AND POWERFUL
Lucia Modesto
Character Technical Director Supervisor – PDI/Dreamworks Animation
DREAMWORKS – FACIAL ANIMATION THROUGH TIME
Stephan Franck
Director – Sony Pictures Animation
THE SMURFS: THE LEGEND OF SMURFY HOLLOW
Glenn Entis
Co-founder and senior advisor at Vanedge Capital
“MORE LESSONS FROM A CAREER IN DIGITAL MEDIA” OR “THE TALK I WISH I HAD HEARD 36 YEARS AGO”
Javier Jimenez
Co-Founder and CEO, Mirada
VISUAL STORYTELLING ACROSS MEDIUMS
Massimo Guarini
President & CEO, Ovosonico
TRADING PLACES: CINEMA & VIDEOGAMES
Adam Volker
Creative Director, Moonbot Interactive
GAMES AS AN EXPRESSIVE MEDIUM
Marco Mazzaglia
IT Manager and Video Game Evangelist – Milestone
THIS IS NOT A VIDEO GAME, THIS IS AN EXPERIENCE!
Antonio Farina
CEO, Reludo
ADVICE FROM AN OLD INDIE DEVELOPER
David Misch
THE PAIN OF COMEDY: WHY YOUR BODY IS FUNNY
David Salesin
Adobe Creative Technologies
OBSERVATIONS ON DOING RESEARCH AND ON CREATING SUBLIME USER EXPERIENCES
David Moscato
CEO Kobalt Entertainment
FROM TALENT TO AUDIENCE
Paul Debevec
Associate Director, Graphics Research – USC Institute for Creative Technologies
ADVANCES IN ACHIEVING PHOTOREAL DIGITAL ACTORS
Lastrego & Testa
IDENTIKAT: ART BECOMING DIGITAL FOR CHILDREN
Yiotis Katsambas
FLIX Product Manager at The Foundry and original in-house developer of FLIX at SPI
FLIX: STORYBOARDING THAT’S CHANGING THE CREATIVE PROCESS
Max Whitby
CEO and founder, Touch Press
DANCING WITH THE MOUSE: CREATING THE APP DISNEY ANIMATED